Clean up of scene nodes to support 2d and non int positioning.

This commit is contained in:
jmsgrogan 2023-01-11 10:21:18 +00:00
parent 1eeaebd0a9
commit 672b31b603
45 changed files with 341 additions and 200 deletions

View file

@ -30,7 +30,7 @@ public:
private:
void initializeBrush(ID2D1DeviceContext2* d2dContext);
void updateTextFormat(IDWriteFactory* directWriteFactory, unsigned fontSize);
void updateTextFormat(IDWriteFactory* directWriteFactory, float fontSize);
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> mTextBrush;
Microsoft::WRL::ComPtr<IDWriteTextFormat> mTextFormat;