Clean up of scene nodes to support 2d and non int positioning.
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1eeaebd0a9
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45 changed files with 341 additions and 200 deletions
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@ -30,7 +30,7 @@ public:
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private:
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void initializeBrush(ID2D1DeviceContext2* d2dContext);
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void updateTextFormat(IDWriteFactory* directWriteFactory, unsigned fontSize);
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void updateTextFormat(IDWriteFactory* directWriteFactory, float fontSize);
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Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> mTextBrush;
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Microsoft::WRL::ComPtr<IDWriteTextFormat> mTextFormat;
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