Clean up of scene nodes to support 2d and non int positioning.
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parent
1eeaebd0a9
commit
672b31b603
45 changed files with 341 additions and 200 deletions
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@ -1,25 +0,0 @@
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#include "SceneText.h"
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SceneText::SceneText()
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{
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mTextData.mFont = FontItem("Arial", 16);
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}
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SceneItem::Type SceneText::getType() const
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{
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return SceneItem::Type::TEXT;
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}
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const TextData& SceneText::getTextData() const
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{
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return mTextData;
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}
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void SceneText::setTextData(const TextData& data)
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{
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if (mTextData != data)
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{
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mTextGeometryIsDirty = true;
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mTextData = data;
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}
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}
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