Clean up of scene nodes to support 2d and non int positioning.

This commit is contained in:
jmsgrogan 2023-01-11 10:21:18 +00:00
parent 1eeaebd0a9
commit 672b31b603
45 changed files with 341 additions and 200 deletions

View file

@ -1,25 +0,0 @@
#include "SceneText.h"
SceneText::SceneText()
{
mTextData.mFont = FontItem("Arial", 16);
}
SceneItem::Type SceneText::getType() const
{
return SceneItem::Type::TEXT;
}
const TextData& SceneText::getTextData() const
{
return mTextData;
}
void SceneText::setTextData(const TextData& data)
{
if (mTextData != data)
{
mTextGeometryIsDirty = true;
mTextData = data;
}
}