Clean project structure.
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496 changed files with 206 additions and 137 deletions
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#pragma once
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#include "DiscretePoint.h"
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#include "Vector.h"
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#include <memory>
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#include <vector>
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class Transform;
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class Point
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{
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public:
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Point(double x = 0, double y = 0, double z = 0);
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Point(const DiscretePoint& point);
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Point(const Point& reference, double offSetX, double offSetY, double offSetZ = 0);
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~Point();
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static std::shared_ptr<Point> Create(double x, double y, double z = 0);
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void apply(const Transform& transform);
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double getX() const;
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double getY() const;
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double getZ() const;
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double getDistance(const Point& point) const;
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double getDeltaX(const Point& point) const;
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double getDeltaY(const Point& point) const;
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double getDeltaZ(const Point& point) const;
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Vector getDelta(const Point& point) const;
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bool operator==(const Point& rhs) const
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{
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return (mX == rhs.mX)
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&& (mY == rhs.mY)
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&& (mZ == rhs.mZ);
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}
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bool operator!=(const Point& rhs) const
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{
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return !operator==(rhs);
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}
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private:
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double mX{0};
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double mY{0};
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double mZ{0};
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};
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using PointPtr = std::unique_ptr<Point>;
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