Add outline rendering.
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20 changed files with 291 additions and 64 deletions
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@ -33,10 +33,18 @@ public:
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double getDeltaY(const Point& point) const;
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void scale(double x, double y)
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void scale(double x, double y, double z = 1.0)
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{
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mX = x*mX;
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mY = y*mY;
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mZ = z*mZ;
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}
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void translate(double x, double y, double z = 0.0)
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{
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mX += x;
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mY += y;
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mZ += z;
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}
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bool operator==(const Point& rhs) const
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