Initial circuits plugin work.

This commit is contained in:
jmsgrogan 2023-01-20 16:47:39 +00:00
parent b5f21900eb
commit f8a2ce3c59
50 changed files with 1451 additions and 97 deletions

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@ -1,15 +1,2 @@
set(PLUGIN_NAME circuits) add_subdirectory(src)
add_subdirectory(test)
list(APPEND client_HEADERS
ElectronicCircuit.h)
list(APPEND client_LIB_INCLUDES
ElectronicCircuit.cpp)
add_library(${PLUGIN_NAME} SHARED ${client_LIB_INCLUDES})
target_include_directories(${PLUGIN_NAME} PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}
)
target_link_libraries(${PLUGIN_NAME} PUBLIC core)
set_property(TARGET ${PLUGIN_NAME} PROPERTY FOLDER plugins)

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@ -1,63 +0,0 @@
#pragma once
#include <memory>
#include <vector>
class CircuitElement
{
};
class Terminal : public CircuitElement
{
public:
enum class Type
{
INPUT,
OUTPUT
};
Terminal(Type type)
: mType(type)
{
}
private:
double mValue{0};
Type mType;
};
class Wire
{
public:
Wire(CircuitElement* input, CircuitElement* output)
: mInput(input),
mOutput(output)
{
}
private:
CircuitElement* mInput{nullptr};
CircuitElement* mOutput{nullptr};
};
class LogicGate
{
public:
enum class Type
{
NOT,
AND,
OR,
XOR,
};
};
class ElectronicCircuit
{
};

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<svg xmlns="http://www.w3.org/2000/svg" height="200" width="48">
<path d="M4 8 h24 a16 16 0 0 1 0 32 h-24Z" fill="none" stroke="black"></path>
<path d="M4 8 h16 q16 2 24 16 q-12 16 -24 16 h-16 q12 -16 0 -32Z" fill="none" stroke="black" transform="translate(0, 50)"></path>
<path d="M4 8 h16 q16 2 24 16 q-12 16 -24 16 h-16 q12 -16 0 -32Z" fill="none" stroke="black" transform="translate(0, 50)"></path>
</svg>

After

Width:  |  Height:  |  Size: 416 B

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set(PLUGIN_NAME circuits)
list(APPEND HEADERS
CircuitElement.h
Wire.h
Terminal.h
ElectronicCircuit.h
TruthTable.h
gates/LogicGate.h
gates/BasicLogicGates.h
visuals/ElectronicCircuitNode.h
visuals/WireNode.h
visuals/TerminalNode.h
visuals/LogicGateNode.h
visuals/LogicGatePrimitiveShapes.h
)
list(APPEND SOURCES
CircuitElement.cpp
Wire.cpp
Terminal.cpp
ElectronicCircuit.cpp
TruthTable.cpp
gates/BasicLogicGates.cpp
gates/LogicGate.cpp
visuals/ElectronicCircuitNode.cpp
visuals/WireNode.cpp
visuals/TerminalNode.cpp
visuals/LogicGateNode.cpp
visuals/LogicGatePrimitiveShapes.cpp
)
add_library(${PLUGIN_NAME} SHARED ${SOURCES} ${HEADERS})
target_include_directories(${PLUGIN_NAME} PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/gates
${CMAKE_CURRENT_SOURCE_DIR}/visuals
)
target_link_libraries(${PLUGIN_NAME} PUBLIC core visual_elements)
set_property(TARGET ${PLUGIN_NAME} PROPERTY FOLDER plugins)
set_target_properties( ${PLUGIN_NAME} PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS ON )

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#pragma once
#include <string>
#include <memory>
class CircuitElement
{
public:
enum class Type
{
INPUT_TERMINAL,
OUTPUT_TERMINAL,
WIRE,
LOGIC_GATE,
FANOUT,
UNKNOWN
};
virtual ~CircuitElement() = default;
virtual CircuitElement::Type getType() const = 0;
};

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#include "ElectronicCircuit.h"
#include "LogicGate.h"
void ElectronicCircuit::addInputTerminal(TerminalPtr terminal)
{
mInputTerminals.push_back(terminal.get());
mElements.push_back(std::move(terminal));
}
void ElectronicCircuit::addOutputTerminal(TerminalPtr terminal)
{
mOutputTerminals.push_back(terminal.get());
mElements.push_back(std::move(terminal));
}
void ElectronicCircuit::addWire(WirePtr wire)
{
mWires.push_back(wire.get());
mElements.push_back(std::move(wire));
}
void ElectronicCircuit::addLogicGate(LogicGatePtr gate)
{
mLogicGates.push_back(gate.get());
mElements.push_back(std::move(gate));
}

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#pragma once
#include <memory>
#include <vector>
#include "CircuitElement.h"
#include "LogicGate.h"
#include "Terminal.h"
using LogicGatePtr = std::unique_ptr<LogicGate>;
class ElectronicCircuit
{
public:
void addInputTerminal(TerminalPtr terminal);
void addOutputTerminal(TerminalPtr terminal);
void addWire(WirePtr wire);
void addLogicGate(LogicGatePtr gate);
const std::vector<Terminal*>& getInputTerminals() const
{
return mInputTerminals;
}
const std::vector<LogicGate*>& getLogicGates() const
{
return mLogicGates;
}
private:
std::vector<Terminal*> mInputTerminals;
std::vector<Terminal*> mOutputTerminals;
std::vector<Wire*> mWires;
std::vector<LogicGate*> mLogicGates;
std::vector<std::unique_ptr<CircuitElement> > mElements;
};

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#include "Terminal.h"
Terminal::Terminal(TerminalType type, const std::string& label)
: mType(type),
mLabel(label)
{
}
Wire* Terminal::getConnection() const
{
return mConnection;
}
void Terminal::setConnection(Wire* connection)
{
mConnection = connection;
}

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#pragma once
#include "CircuitElement.h"
#include <string>
class Wire;
class Terminal : public CircuitElement
{
public:
enum class TerminalType
{
INPUT,
OUTPUT
};
Terminal(TerminalType type, const std::string& label = {});
Wire* getConnection() const;
Type getType() const override
{
return mType == TerminalType::INPUT ? Type::INPUT_TERMINAL : Type::OUTPUT_TERMINAL;
}
void setConnection(Wire* connection);
private:
std::string mLabel;
bool mValue{ false };
TerminalType mType;
Wire* mConnection{ nullptr };
};
using TerminalPtr = std::unique_ptr<Terminal>;

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#include "TruthTable.h"
const TruthTable::TableData TruthTable::AND_TRUTH_TABLE = { {{0, 0}, {0}} };
TruthTable TruthTable::getAndTruthTable()
{
TruthTable table(2, 1);
table.setTable(AND_TRUTH_TABLE);
return table;
}

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#pragma once
#include <map>
#include <vector>
class TruthTable
{
public:
using TableData = std::map<std::vector<bool>, std::vector<bool> >;
TruthTable(std::size_t numInputColumns, std::size_t numOutputColumns)
: mNumInputColumns(numInputColumns),
mNumOutputColumns(numOutputColumns)
{
}
void setTable(const TableData& data)
{
mTable = data;
}
static TruthTable getAndTruthTable();
static const TruthTable::TableData AND_TRUTH_TABLE;
private:
std::size_t mNumInputColumns{ 0 };
std::size_t mNumOutputColumns{ 0 };
TableData mTable;
};

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#include "Wire.h"
Wire::Wire(CircuitElement* input, CircuitElement* output)
: mInput(input),
mOutput(output)
{
}
CircuitElement* Wire::getInput() const
{
return mInput;
}
CircuitElement* Wire::getOutput() const
{
return mOutput;
}

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#pragma once
#include "CircuitElement.h"
class Wire : public CircuitElement
{
public:
Wire(CircuitElement* input, CircuitElement* output);
CircuitElement* getInput() const;
CircuitElement* getOutput() const;
Type getType() const override
{
return Type::WIRE;
}
private:
CircuitElement* mInput{ nullptr };
CircuitElement* mOutput{ nullptr };
};
using WirePtr = std::unique_ptr<Wire>;
class Fanout : public CircuitElement
{
};

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#include "BasicLogicGates.h"
AndLogicGate::AndLogicGate(Wire* input0, Wire* input1, Wire* output)
: TwoInOneOutLogicGate(input0, input1, output)
{
}
OrLogicGate::OrLogicGate(Wire* input0, Wire* input1, Wire* output)
: TwoInOneOutLogicGate(input0, input1, output)
{
}

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#pragma once
#include "LogicGate.h"
class AndLogicGate : public TwoInOneOutLogicGate
{
public:
AndLogicGate(Wire* input0 = nullptr, Wire* input1 = nullptr, Wire* output = nullptr);
virtual ~AndLogicGate() = default;
const TruthTable& getTruthTable()
{
return mTable;
}
GateType getGateType() const
{
return GateType::AND;
}
private:
TruthTable mTable{ TruthTable(2, 1) };
};
class OrLogicGate : public TwoInOneOutLogicGate
{
public:
OrLogicGate(Wire* input0 = nullptr, Wire* input1 = nullptr, Wire* output = nullptr);
virtual ~OrLogicGate() = default;
const TruthTable& getTruthTable()
{
return mTable;
}
GateType getGateType() const
{
return GateType::OR;
}
private:
TruthTable mTable{ TruthTable(2, 1) };
};

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#include "LogicGate.h"
NInMOutLogicGate::NInMOutLogicGate(std::size_t numIn, std::size_t numOut, std::vector<Wire*> inputs, std::vector<Wire*> outputs)
: LogicGate(),
mNumIn(numIn),
mNumOut(numOut)
{
if (inputs.size() == mNumIn)
{
mInputs = inputs;
}
else
{
mInputs = std::vector<Wire*>(numIn, nullptr);
}
if (outputs.size() == mNumOut)
{
mOutputs = outputs;
}
else
{
mOutputs = std::vector<Wire*>(numOut, nullptr);
}
}
std::size_t NInMOutLogicGate::getNumInputs() const
{
return mNumIn;
}
std::size_t NInMOutLogicGate::getNumOutputputs() const
{
return mNumOut;
}
Wire* NInMOutLogicGate::getInput(std::size_t idx) const
{
if (idx < mNumIn)
{
return mInputs[idx];
}
else
{
return nullptr;
}
}
Wire* NInMOutLogicGate::getOutput(std::size_t idx) const
{
if (idx < mNumOut)
{
return mOutputs[idx];
}
else
{
return nullptr;
}
}
void NInMOutLogicGate::setAtInput(std::size_t idx, Wire* value)
{
if (idx < mInputs.size())
{
mInputs[idx] = value;
}
}
void NInMOutLogicGate::setAtOutput(std::size_t idx, Wire* value)
{
if (idx < mOutputs.size())
{
mOutputs[idx] = value;
}
}
TwoInOneOutLogicGate::TwoInOneOutLogicGate(Wire* input0, Wire* input1, Wire* output)
: NInMOutLogicGate(2, 1, { input0, input1 }, {output})
{
}
void TwoInOneOutLogicGate::setInput0(Wire* input)
{
setAtInput(0, input);
}
void TwoInOneOutLogicGate::setInput1(Wire* input)
{
setAtInput(1, input);
}
void TwoInOneOutLogicGate::setOutput(Wire* output)
{
setAtOutput(0, output);
}

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#pragma once
#include "CircuitElement.h"
#include "TruthTable.h"
#include "Wire.h"
#include <memory>
#include <vector>
class LogicGate : public CircuitElement
{
public:
enum class GateType
{
NOT,
AND,
OR,
XOR,
UNKNOWN
};
virtual ~LogicGate() = default;
virtual std::size_t getNumInputs() const = 0;
virtual std::size_t getNumOutputputs() const = 0;
virtual Wire* getInput(std::size_t idx) const = 0;
virtual Wire* getOutput(std::size_t idx) const = 0;
virtual const TruthTable& getTruthTable() = 0;
virtual GateType getGateType() const = 0;
Type getType() const override
{
return Type::LOGIC_GATE;
}
};
class NInMOutLogicGate : public LogicGate
{
public:
NInMOutLogicGate(std::size_t numIn, std::size_t numOut, std::vector<Wire*> inputs = {}, std::vector<Wire*> outputs = {});
virtual ~NInMOutLogicGate() = default;
std::size_t getNumInputs() const override;
std::size_t getNumOutputputs() const override;
Wire* getInput(std::size_t idx) const override;
Wire* getOutput(std::size_t idx) const override;
void setAtInput(std::size_t idx, Wire* value);
void setAtOutput(std::size_t idx, Wire* value);
private:
std::size_t mNumIn{ 1 };
std::size_t mNumOut{ 1 };
std::vector<Wire*> mInputs;
std::vector<Wire*> mOutputs;
};
class TwoInOneOutLogicGate : public NInMOutLogicGate
{
public:
TwoInOneOutLogicGate(Wire* input0 = nullptr, Wire* input1 = nullptr, Wire* output = nullptr);
void setInput0(Wire* input);
void setInput1(Wire* input);
void setOutput(Wire* output);
};

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#include "ElectronicCircuitNode.h"
#include "TerminalNode.h"
#include "WireNode.h"
#include "LogicGateNode.h"
ElectronicCircuitNode::ElectronicCircuitNode(const Transform& transform)
: AbstractVisualNode(transform)
{
}
void ElectronicCircuitNode::setContent(ElectronicCircuit* content)
{
mContent = content;
mContentDirty = true;
}
void ElectronicCircuitNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{
mInputTerminalNodes.clear();
mWireNodes.clear();
mLogicGateNodes.clear();
// Layout terminals
double terminal_vertical_spacing = 100;
double terminal_left_margin = 10;
double terminal_y = 0;
for (auto terminal : mContent->getInputTerminals())
{
Point loc{ terminal_left_margin, terminal_y };
auto terminal_node = std::make_unique<TerminalNode>(Transform(loc));
terminal_node->setContent(terminal);
addChild(terminal_node.get());
mInputTerminalNodes.push_back(std::move(terminal_node));
terminal_y += terminal_vertical_spacing;
}
// Layout logic gates
double logic_gate_vertical_spacing = 100;
double logic_gate_horizontal_spacing = 100;
double gate_x = logic_gate_vertical_spacing;
double gate_y = 0;
for (auto gate : mContent->getLogicGates())
{
Point loc{ gate_x, gate_y };
auto gate_node = std::make_unique<LogicGateNode>(Transform(loc));
gate_node->setContent(gate);
addChild(gate_node.get());
mLogicGateNodes.push_back(std::move(gate_node));
gate_x += logic_gate_vertical_spacing;
gate_y += logic_gate_horizontal_spacing;
}
}
void ElectronicCircuitNode::update(SceneInfo* sceneInfo)
{
if (mContentDirty)
{
createOrUpdateGeometry(sceneInfo);
mContentDirty = false;
}
}

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#pragma once
#include "AbstractVisualNode.h"
#include "ElectronicCircuit.h"
class WireNode;
class TerminalNode;
class LogicGateNode;
class ElectronicCircuitNode : public AbstractVisualNode
{
public:
ElectronicCircuitNode(const Transform& transform);
void setContent(ElectronicCircuit* content);
void update(SceneInfo* sceneInfo);
private:
void createOrUpdateGeometry(SceneInfo* sceneInfo);
ElectronicCircuit* mContent{ nullptr };
bool mContentDirty{ true };
std::vector<std::unique_ptr<TerminalNode> > mInputTerminalNodes;
std::vector<std::unique_ptr<WireNode> > mWireNodes;
std::vector<std::unique_ptr<LogicGateNode> > mLogicGateNodes;
};

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#include "LogicGateNode.h"
#include "Path.h"
#include "PathNode.h"
#include "CircleNode.h"
#include "LogicGate.h"
#include "LogicGatePrimitiveShapes.h"
LogicGateNode::LogicGateNode(const Transform& transform)
: AbstractVisualNode(transform)
{
}
void LogicGateNode::setContent(LogicGate* content)
{
mContent = content;
mContentDirty = true;
}
void LogicGateNode::update(SceneInfo* sceneInfo)
{
if (mContentDirty)
{
createOrUpdateGeometry(sceneInfo);
mContentDirty = false;
}
}
void LogicGateNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{
if (!mPrimaryPath)
{
if (mContent->getGateType() == LogicGate::GateType::AND)
{
mPrimaryPath = std::make_unique<PathNode>(Transform(), LogicGatePrimitiveShapes::getAndGateShape());
}
else if (mContent->getGateType() == LogicGate::GateType::OR)
{
mPrimaryPath = std::make_unique<PathNode>(Transform(), LogicGatePrimitiveShapes::getOrGateShape());
}
if (mPrimaryPath)
{
addChild(mPrimaryPath.get());
}
}
}

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#pragma once
#include "AbstractVisualNode.h"
class LogicGate;
class PathNode;
class CircleNode;
class LogicGateNode : public AbstractVisualNode
{
public:
LogicGateNode(const Transform& transform);
void setContent(LogicGate* content);
void update(SceneInfo* sceneInfo);
private:
void createOrUpdateGeometry(SceneInfo* sceneInfo);
LogicGate* mContent{ nullptr };
bool mContentDirty{ true };
std::unique_ptr<PathNode> mPrimaryPath;
std::unique_ptr<CircleNode> mNegationGlyph;
};

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#include "LogicGatePrimitiveShapes.h"
std::string LogicGatePrimitiveShapes::getAndGateShape()
{
return "M4 8 h24 a16 16 0 0 1 0 32 h-24Z";
}
std::string LogicGatePrimitiveShapes::getOrGateShape()
{
return "M4 8 h16 q16 2 24 16 q-12 16 -24 16 h-16 q12 -16 0 -32Z";
}

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@ -0,0 +1,11 @@
#pragma once
#include <string>
class LogicGatePrimitiveShapes
{
public:
static std::string getAndGateShape();
static std::string getOrGateShape();
};

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#include "TerminalNode.h"
#include "CircleNode.h"
TerminalNode::TerminalNode(const Transform& transform)
: AbstractVisualNode(transform)
{
}
void TerminalNode::setContent(Terminal* terminal)
{
mContent = terminal;
}
void TerminalNode::createOrUpdateGeometry(SceneInfo* sceneInfo)
{
if (!mMarker)
{
mMarker = std::make_unique<CircleNode>(Transform{}, 5);
mMarker->setFillColor(Color(0, 0, 0));
mMarker->setHasStrokeColor(false);
addChild(mMarker.get());
}
}
void TerminalNode::update(SceneInfo* sceneInfo)
{
if (mContentDirty)
{
createOrUpdateGeometry(sceneInfo);
mContentDirty = false;
}
}

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#pragma once
#include "AbstractVisualNode.h"
#include "Terminal.h"
class CircleNode;
class TerminalNode : public AbstractVisualNode
{
public:
TerminalNode(const Transform& transform);
void setContent(Terminal* terminal);
void update(SceneInfo* sceneInfo) override;
private:
void createOrUpdateGeometry(SceneInfo* sceneInfo);
std::unique_ptr<CircleNode> mMarker;
Terminal* mContent{ nullptr };
bool mContentDirty{ true };
};

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#pragma once
class WireNode
{
};

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set(PLUGIN_NAME circuits)
list(APPEND UNIT_TEST_FILES
TestElectronicCircuit.cpp
)
add_executable(${PLUGIN_NAME}_unit_tests ${CMAKE_SOURCE_DIR}/test/test_runner.cpp ${UNIT_TEST_FILES})
target_link_libraries(${PLUGIN_NAME}_unit_tests PUBLIC test_utils circuits)
set_property(TARGET ${PLUGIN_NAME}_unit_tests PROPERTY FOLDER plugins)

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#include "TestFramework.h"
#include "TestUtils.h"
#include "TestRenderUtils.h"
#include "ElectronicCircuit.h"
#include "ElectronicCircuitNode.h"
#include "BasicLogicGates.h"
TEST_CASE(TestElectronicCircuit, "circuits")
{
TestRenderer renderer(100, 100);
auto circuit = std::make_unique<ElectronicCircuit>();
// Add three labelled terminals (two in, one out)
auto input0 = std::make_unique<Terminal>(Terminal::TerminalType::INPUT, "p");
auto input1 = std::make_unique<Terminal>(Terminal::TerminalType::INPUT, "q");
auto input2 = std::make_unique<Terminal>(Terminal::TerminalType::INPUT, "r");
auto output = std::make_unique<Terminal>(Terminal::TerminalType::OUTPUT, "s");
// Add gates
auto and_gate = std::make_unique<AndLogicGate>();
auto or_gate = std::make_unique<OrLogicGate>();
// Add wires
auto wire0 = std::make_unique<Wire>(input0.get(), and_gate.get());
auto wire1 = std::make_unique<Wire>(input1.get(), and_gate.get());
auto wire2 = std::make_unique<Wire>(and_gate.get(), or_gate.get());
auto wire3 = std::make_unique<Wire>(input2.get(), or_gate.get());
auto wire4 = std::make_unique<Wire>(or_gate.get(), output.get());
// Join wires
and_gate->setInput0(wire0.get());
and_gate->setInput1(wire1.get());
and_gate->setOutput(wire2.get());
or_gate->setInput0(wire2.get());
or_gate->setInput1(wire3.get());
or_gate->setOutput(wire4.get());
input0->setConnection(wire0.get());
input1->setConnection(wire1.get());
input2->setConnection(wire3.get());
output->setConnection(wire4.get());
// Add to circuit
circuit->addWire(std::move(wire0));
circuit->addWire(std::move(wire1));
circuit->addWire(std::move(wire2));
circuit->addWire(std::move(wire3));
circuit->addInputTerminal(std::move(input0));
circuit->addInputTerminal(std::move(input1));
circuit->addInputTerminal(std::move(input2));
circuit->addOutputTerminal(std::move(output));
circuit->addLogicGate(std::move(and_gate));
circuit->addLogicGate(std::move(or_gate));
auto circuit_node = std::make_unique<ElectronicCircuitNode>(Transform());
circuit_node->setContent(circuit.get());
renderer.getScene()->addNode(circuit_node.get());
renderer.writeSvg(TestUtils::getTestOutputDir(__FILE__) / "circuit.svg");
}

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@ -16,7 +16,11 @@ list(APPEND HEADERS
path/Path.h path/Path.h
path/PathPostScriptConverter.h path/PathPostScriptConverter.h
path/PathElement.h path/PathElement.h
path/Arc.h
path/QuadraticBezierCurve.h
path/CubicBezierCurve.h
points/Point.h points/Point.h
points/PointParser.h
points/PointCollection.h points/PointCollection.h
points/DiscretePoint.h points/DiscretePoint.h
primitives/Circle.h primitives/Circle.h
@ -37,7 +41,11 @@ list(APPEND SOURCES
path/Path.cpp path/Path.cpp
path/PathPostScriptConverter.cpp path/PathPostScriptConverter.cpp
path/PathElement.cpp path/PathElement.cpp
path/Arc.cpp
path/QuadraticBezierCurve.cpp
path/CubicBezierCurve.cpp
points/Point.cpp points/Point.cpp
points/PointParser.cpp
points/PointCollection.cpp points/PointCollection.cpp
points/DiscretePoint.cpp points/DiscretePoint.cpp
primitives/Circle.cpp primitives/Circle.cpp

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#include "Arc.h"
#include "PointParser.h"
#include <sstream>
Arc::Arc(const Point& startPoint, const Point& endPoint, double rX, double rY, double rotation, bool largeArc, bool sweep)
: mStartPoint(startPoint),
mEndPoint(endPoint),
mRx(rX),
mRy(rY),
mRotation(rotation),
mLargeArc(largeArc),
mSweep(sweep)
{
}
Point Arc::getFirstPoint() const
{
return mStartPoint;
}
Point Arc::getEndPoint() const
{
return mEndPoint;
}
std::string Arc::toPostScriptString(std::size_t precision) const
{
const auto large = mLargeArc ? "1" : "0";
const auto sweep = mSweep ? "1" : "0";
std::stringstream sstr;
if (precision > 0)
{
sstr.precision(precision);
}
sstr << (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO) ? "a" : "A";
sstr << mRx << " " << mRy << " " << mRotation << " " << large << " " << sweep << " ";
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
sstr << PointParser::toStringRelative(mEndPoint, mStartPoint, 2, " ", precision);
}
else
{
sstr << PointParser::toString(mEndPoint, 2, " ", precision);
}
return sstr.str();
}
Bounds Arc::getBounds() const
{
return {};
}
const Point& Arc::getLocation() const
{
return mStartPoint;
}
void Arc::sample(SparseGrid<bool>* grid) const
{
}
Arc::Type Arc::getType() const
{
return Type::CURVE;
}
Arc::CurveType Arc::getCurveType() const
{
return CurveType::ARC;
}

View file

@ -0,0 +1,35 @@
#pragma once
#include "Curve.h"
#include "Point.h"
class Arc : public Curve
{
public:
Arc(const Point& startPoint, const Point& endPoint, double rX, double rY, double rotation = 0, bool largeArc = false, bool sweep = false);
Point getFirstPoint() const override;
Point getEndPoint() const override;
Bounds getBounds() const override;
const Point& getLocation() const override;
Type getType() const override;
CurveType getCurveType() const override;
void sample(SparseGrid<bool>* grid) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private:
Point mStartPoint;
Point mEndPoint;
double mRx{ 0.0 };
double mRy{ 0.0 };
double mRotation{ 0 };
bool mLargeArc{ false };
bool mSweep{ false };
};

View file

@ -0,0 +1,65 @@
#include "CubicBezierCurve.h"
#include "PointParser.h"
CubicBezierCurve::CubicBezierCurve(const Point& startPoint, const Point& endPoint, const Point& startControlPoint, const Point& endControlPoint)
: mStartPoint(startPoint),
mEndPoint(endPoint),
mStartControlPoint(startControlPoint),
mEndControlPoint(endControlPoint)
{
}
Point CubicBezierCurve::getFirstPoint() const
{
return mStartPoint;
}
Point CubicBezierCurve::getEndPoint() const
{
return mEndPoint;
}
std::string CubicBezierCurve::toPostScriptString(std::size_t precision) const
{
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
const auto start_control = PointParser::toStringRelative(mStartControlPoint, mStartPoint, 2, " ", precision);
const auto end_control = PointParser::toStringRelative(mEndControlPoint, mStartPoint, 2, " ", precision);
const auto end = PointParser::toStringRelative(mEndPoint, mStartPoint, 2, " ", precision);
return "c" + start_control + " " + end_control + " " + end;
}
else
{
const auto start_control = PointParser::toString(mStartControlPoint, 2, " ", precision);
const auto end_control = PointParser::toString(mEndControlPoint, 2, " ", precision);
const auto end = PointParser::toString(mEndPoint, 2, " ", precision);
return "C" + start_control + " " + end_control + " " + end;
}
}
Bounds CubicBezierCurve::getBounds() const
{
return {};
}
const Point& CubicBezierCurve::getLocation() const
{
return mStartPoint;
}
void CubicBezierCurve::sample(SparseGrid<bool>* grid) const
{
}
CubicBezierCurve::Type CubicBezierCurve::getType() const
{
return Type::CURVE;
}
CubicBezierCurve::CurveType CubicBezierCurve::getCurveType() const
{
return CurveType::CUBIC_BEZIER;
}

View file

@ -0,0 +1,32 @@
#pragma once
#include "Curve.h"
#include "Point.h"
class CubicBezierCurve : public Curve
{
public:
CubicBezierCurve(const Point& startPoint, const Point& endPoint, const Point& startControlPoint, const Point& endControlPoint);
Point getFirstPoint() const override;
Point getEndPoint() const override;
Bounds getBounds() const override;
const Point& getLocation() const override;
Type getType() const override;
CurveType getCurveType() const override;
void sample(SparseGrid<bool>* grid) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private:
Point mStartPoint;
Point mEndPoint;
Point mStartControlPoint;
Point mEndControlPoint;
};

View file

@ -8,6 +8,10 @@ public:
enum class CurveType enum class CurveType
{ {
ARC, ARC,
CUBIC_BEZIER QUADRATIC_BEZIER,
CUBIC_BEZIER,
UNKNOWN
}; };
virtual CurveType getCurveType() const = 0;
}; };

View file

@ -1,5 +1,7 @@
#include "Line.h" #include "Line.h"
#include "PointParser.h"
Line::Line(const Point& start, const PointCollection& points) Line::Line(const Point& start, const PointCollection& points)
: mStartPoint(start), : mStartPoint(start),
mPoints(points) mPoints(points)
@ -62,14 +64,26 @@ Line::Line(const Point& start, InputBufferType bufferType, const std::vector<dou
} }
} }
std::string Line::toPostScriptString() const std::string Line::toPostScriptString(std::size_t precision) const
{ {
std::string path = "L "; if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO)
for (const auto& point : mPoints.getPoints())
{ {
path += std::to_string(point.getX()) + " " + std::to_string(point.getY()) + " "; std::string path = "L";
for (const auto& point : mPoints.getPoints())
{
path += PointParser::toString(point, 2, " ", precision) + " ";
}
return path;
}
else
{
std::string path = "l";
for (const auto& point : mPoints.getPoints())
{
path += PointParser::toStringRelative(point, mStartPoint, 2, " ", precision) + " ";
}
return path;
} }
return path;
} }
Point Line::getFirstPoint() const Point Line::getFirstPoint() const

View file

@ -37,7 +37,7 @@ public:
void sample(SparseGrid<bool>* grid) const override {}; void sample(SparseGrid<bool>* grid) const override {};
std::string toPostScriptString() const override; std::string toPostScriptString(std::size_t precision = 0) const override;
private: private:
Point mStartPoint; Point mStartPoint;

View file

@ -1,5 +1,7 @@
#include "LineSegment.h" #include "LineSegment.h"
#include "PointParser.h"
LineSegment::LineSegment(const Point& p0, const Point& p1) LineSegment::LineSegment(const Point& p0, const Point& p1)
: mP0(p0), : mP0(p0),
mP1(p1) mP1(p1)
@ -32,9 +34,51 @@ void LineSegment::sample(SparseGrid<bool>* grid) const
} }
std::string LineSegment::toPostScriptString() const std::string LineSegment::toPostScriptString(std::size_t precision) const
{ {
return "L " + std::to_string(mP1.getX()) + " " + std::to_string(mP1.getY()); if (isHorizontal())
{
if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO)
{
return "H" + PointParser::toString(mP1.getX(), precision);
}
else
{
return "h" + PointParser::toString(mP0.getDeltaX(mP1), precision);
}
}
else if (isVertical())
{
if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO)
{
return "V" + PointParser::toString(mP1.getY(), precision);
}
else
{
return "v" + PointParser::toString(mP0.getDeltaY(mP1), precision);
}
}
else
{
if (mPostscriptPositioning == PostscriptPositioning::ABSOLUTE_TO)
{
return "L" + PointParser::toString(mP1, 2, " ", precision);
}
else
{
return "l" + PointParser::toStringRelative(mP1, mP0, 2, " ", precision);
}
}
}
bool LineSegment::isHorizontal() const
{
return mP0.getDeltaY(mP1) == 0.0;
}
bool LineSegment::isVertical() const
{
return mP0.getDeltaX(mP1) == 0.0;
} }
Bounds LineSegment::getBounds() const Bounds LineSegment::getBounds() const

View file

@ -17,8 +17,6 @@ public:
const Point& getPoint1() const; const Point& getPoint1() const;
void sample(SparseGrid<bool>* grid) const override;
Bounds getBounds() const override; Bounds getBounds() const override;
const Point& getLocation() const override; const Point& getLocation() const override;
@ -27,10 +25,16 @@ public:
Point getEndPoint() const override; Point getEndPoint() const override;
std::string toPostScriptString() const override;
Type getType() const override; Type getType() const override;
bool isHorizontal() const;
bool isVertical() const;
void sample(SparseGrid<bool>* grid) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private: private:
Point mP0; Point mP0;
Point mP1; Point mP1;

View file

@ -7,11 +7,25 @@
class PathElement : public AbstractGeometricItem class PathElement : public AbstractGeometricItem
{ {
public: public:
enum class PostscriptPositioning
{
RELATIVE_TO,
ABSOLUTE_TO
};
~PathElement(); ~PathElement();
virtual Point getFirstPoint() const = 0; virtual Point getFirstPoint() const = 0;
virtual Point getEndPoint() const = 0; virtual Point getEndPoint() const = 0;
virtual std::string toPostScriptString() const = 0; void setPostscriptPositioning(PostscriptPositioning positioning)
{
mPostscriptPositioning = positioning;
}
virtual std::string toPostScriptString(std::size_t precision = 0) const = 0;
protected:
PostscriptPositioning mPostscriptPositioning{ PostscriptPositioning::RELATIVE_TO};
}; };

View file

@ -7,6 +7,9 @@
#include "Line.h" #include "Line.h"
#include "LineSegment.h" #include "LineSegment.h"
#include "Arc.h"
#include "QuadraticBezierCurve.h"
#include "CubicBezierCurve.h"
void PathPostScriptConverter::fromPostScript(GeometryPath* targetPath, const std::string& postScriptPath) void PathPostScriptConverter::fromPostScript(GeometryPath* targetPath, const std::string& postScriptPath)
{ {
@ -118,6 +121,18 @@ void PathPostScriptConverter::onElementEnd()
{ {
element = onLineTo(); element = onLineTo();
} }
else if (mLineState == LineState::IN_ARC)
{
element = onArc();
}
else if (mLineState == LineState::IN_QUADRATIC_BEZIER)
{
element = onQuadraticBezier();
}
else if (mLineState == LineState::IN_CUBIC_BEZIER)
{
element = onCubicBezier();
}
else if (mLineState == LineState::IN_FIRST_POINT) else if (mLineState == LineState::IN_FIRST_POINT)
{ {
onMoveTo(); onMoveTo();
@ -125,6 +140,8 @@ void PathPostScriptConverter::onElementEnd()
if (element) if (element)
{ {
const auto positioning = (mPositionState == PositionState::RELATIVE) ? PathElement::PostscriptPositioning::RELATIVE_TO : PathElement::PostscriptPositioning::ABSOLUTE_TO;
element->setPostscriptPositioning(positioning);
mCurrentPoint = element->getEndPoint(); mCurrentPoint = element->getEndPoint();
mWorkingFeature->addElement(std::move(element)); mWorkingFeature->addElement(std::move(element));
} }
@ -216,6 +233,85 @@ PathElementPtr PathPostScriptConverter::onLineTo()
return element; return element;
} }
PathElementPtr PathPostScriptConverter::onArc()
{
PathElementPtr element;
if (mPointBuffer.size() == 7)
{
double rx = mPointBuffer[0];
double ry = mPointBuffer[1];
double rotation = mPointBuffer[2];
bool large_arc = bool(mPointBuffer[3]);
bool sweep = bool(mPointBuffer[4]);
if (mPositionState == PositionState::RELATIVE)
{
const auto end_point = Point(mCurrentPoint.getX() + mPointBuffer[5], mCurrentPoint.getY() + mPointBuffer[6]);
element = std::make_unique<Arc>(mCurrentPoint, end_point, rx, ry, rotation, large_arc, sweep);
}
else
{
const auto end_point = Point(mPointBuffer[5], mPointBuffer[6]);
element = std::make_unique<Arc>(mCurrentPoint, end_point, rx, ry, rotation, large_arc, sweep);
}
}
return element;
}
PathElementPtr PathPostScriptConverter::onQuadraticBezier()
{
PathElementPtr element;
if (mPointBuffer.size() == 4)
{
double control_x = mPointBuffer[0];
double control_y = mPointBuffer[1];
double end_x = mPointBuffer[2];
bool end_y = mPointBuffer[3];
if (mPositionState == PositionState::RELATIVE)
{
const auto control_point = Point(mCurrentPoint.getX() + control_x, mCurrentPoint.getY() + control_y);
const auto end_point = Point(mCurrentPoint.getX() + end_x, mCurrentPoint.getY() + end_y);
element = std::make_unique<QuadraticBezierCurve>(mCurrentPoint, end_point, control_point);
}
else
{
const auto control_point = Point(control_x, control_y);
const auto end_point = Point(end_x, end_y);
element = std::make_unique<QuadraticBezierCurve>(mCurrentPoint, end_point, control_point);
}
}
return element;
}
PathElementPtr PathPostScriptConverter::onCubicBezier()
{
PathElementPtr element;
if (mPointBuffer.size() == 4)
{
double control0_x = mPointBuffer[0];
double control0_y = mPointBuffer[1];
double control1_x = mPointBuffer[0];
double control1_y = mPointBuffer[1];
double end_x = mPointBuffer[2];
bool end_y = mPointBuffer[3];
if (mPositionState == PositionState::RELATIVE)
{
const auto control_point0 = Point(mCurrentPoint.getX() + control0_x, mCurrentPoint.getY() + control0_y);
const auto control_point1 = Point(mCurrentPoint.getX() + control1_x, mCurrentPoint.getY() + control1_y);
const auto end_point = Point(mCurrentPoint.getX() + end_x, mCurrentPoint.getY() + end_y);
element = std::make_unique<CubicBezierCurve>(mCurrentPoint, end_point, control_point0, control_point1);
}
else
{
const auto control_point0 = Point(control0_x, control0_y);
const auto control_point1 = Point(control1_x, control1_y);
const auto end_point = Point(end_x, end_y);
element = std::make_unique<CubicBezierCurve>(mCurrentPoint, end_point, control_point0, control_point1);
}
}
return element;
}
std::string PathPostScriptConverter::toPostScript(const GeometryPath* targetPath) std::string PathPostScriptConverter::toPostScript(const GeometryPath* targetPath)
{ {
std::string path; std::string path;
@ -226,7 +322,7 @@ std::string PathPostScriptConverter::toPostScript(const GeometryPath* targetPath
for (const auto& path_element : feature->getElements()) for (const auto& path_element : feature->getElements())
{ {
path += " " + path_element->toPostScriptString(); path += " " + path_element->toPostScriptString(mPrecision);
} }
path += "Z "; path += "Z ";
} }

View file

@ -51,6 +51,10 @@ private:
PathElementPtr onVerticalLineTo(); PathElementPtr onVerticalLineTo();
PathElementPtr onLineTo(); PathElementPtr onLineTo();
PathElementPtr onArc();
PathElementPtr onQuadraticBezier();
PathElementPtr onCubicBezier();
LineState mLineState{ LineState::START }; LineState mLineState{ LineState::START };
PositionState mPositionState{ PositionState::ABSOLUTE }; PositionState mPositionState{ PositionState::ABSOLUTE };
std::string mBuffer; std::string mBuffer;
@ -58,4 +62,6 @@ private:
GeometryPathFeaturePtr mWorkingFeature; GeometryPathFeaturePtr mWorkingFeature;
Point mCurrentPoint; Point mCurrentPoint;
std::size_t mPrecision{ 3 };
}; };

View file

@ -0,0 +1,58 @@
#include "QuadraticBezierCurve.h"
#include "PointParser.h"
QuadraticBezierCurve::QuadraticBezierCurve(const Point& startPoint, const Point& endPoint, const Point& controlPoint)
: mStartPoint(startPoint),
mEndPoint(endPoint),
mControlPoint(controlPoint)
{
}
Point QuadraticBezierCurve::getFirstPoint() const
{
return mStartPoint;
}
Point QuadraticBezierCurve::getEndPoint() const
{
return mEndPoint;
}
std::string QuadraticBezierCurve::toPostScriptString(std::size_t precision) const
{
if (mPostscriptPositioning == PostscriptPositioning::RELATIVE_TO)
{
return "q" + PointParser::toStringRelative(mControlPoint, mStartPoint, 2, " ", precision) + " " + PointParser::toStringRelative(mEndPoint, mStartPoint, 2, " ", precision);
}
else
{
return "Q" + PointParser::toString(mControlPoint, 2, " ", precision) + " " + PointParser::toString(mEndPoint, 2, " ", precision);
}
}
Bounds QuadraticBezierCurve::getBounds() const
{
return {};
}
const Point& QuadraticBezierCurve::getLocation() const
{
return mStartPoint;
}
void QuadraticBezierCurve::sample(SparseGrid<bool>* grid) const
{
}
QuadraticBezierCurve::Type QuadraticBezierCurve::getType() const
{
return Type::CURVE;
}
QuadraticBezierCurve::CurveType QuadraticBezierCurve::getCurveType() const
{
return CurveType::QUADRATIC_BEZIER;
}

View file

@ -0,0 +1,31 @@
#pragma once
#include "Curve.h"
#include "Point.h"
class QuadraticBezierCurve : public Curve
{
public:
QuadraticBezierCurve(const Point& startPoint, const Point& endPoint, const Point& controlPoint);
Point getFirstPoint() const override;
Point getEndPoint() const override;
Bounds getBounds() const override;
const Point& getLocation() const override;
Type getType() const override;
CurveType getCurveType() const override;
void sample(SparseGrid<bool>* grid) const override;
std::string toPostScriptString(std::size_t precision = 0) const override;
private:
Point mStartPoint;
Point mEndPoint;
Point mControlPoint;
};

View file

@ -31,9 +31,9 @@ Point::~Point()
{ {
}; };
std::shared_ptr<Point> Point::Create(double x, double y, double z) std::unique_ptr<Point> Point::Create(double x, double y, double z)
{ {
return std::make_shared<Point>(x, y, z); return std::make_unique<Point>(x, y, z);
} }
double Point::getX() const double Point::getX() const

View file

@ -4,7 +4,6 @@
#include "Vector.h" #include "Vector.h"
#include <memory> #include <memory>
#include <vector>
class Transform; class Transform;
@ -19,7 +18,7 @@ public:
~Point(); ~Point();
static std::shared_ptr<Point> Create(double x, double y, double z = 0); static std::unique_ptr<Point> Create(double x, double y, double z = 0);
void apply(const Transform& transform); void apply(const Transform& transform);

View file

@ -4,6 +4,8 @@
#include "Transform.h" #include "Transform.h"
#include "Bounds.h" #include "Bounds.h"
#include <vector>
class PointCollection class PointCollection
{ {
public: public:

View file

@ -0,0 +1,66 @@
#include "PointParser.h"
#include <sstream>
std::string PointParser::toString(const Point& p, std::size_t dimensions, const std::string& delimiter, std::size_t precision)
{
return toString(p.getX(), p.getY(), p.getZ(), dimensions, delimiter, precision);
}
std::string PointParser::toStringRelative(const Point& p, const Point& relativeTo, std::size_t dimensions, const std::string& delimiter, std::size_t precision)
{
return toString(relativeTo.getDeltaX(p), relativeTo.getDeltaY(p), relativeTo.getDeltaZ(p), dimensions, delimiter, precision);
}
std::string PointParser::toString(double x, double y, double z, std::size_t dimensions, const std::string& delimiter, std::size_t precision)
{
if (precision == 0)
{
if (dimensions == 1)
{
return std::to_string(x);
}
else if (dimensions == 2)
{
return std::to_string(x) + delimiter + std::to_string(y);
}
else
{
return std::to_string(x) + delimiter + std::to_string(y) + delimiter + std::to_string(z);
}
}
else
{
std::stringstream sstr;
sstr.precision(precision);
if (dimensions == 1)
{
sstr << x;
}
else if (dimensions == 2)
{
sstr << x << delimiter << y;
}
else
{
sstr << x << delimiter << y << delimiter << z;
}
return sstr.str();
}
}
std::string PointParser::toString(double x, std::size_t precision)
{
if (precision == 0)
{
return std::to_string(x);
}
else
{
std::stringstream sstr;
sstr.precision(precision);
sstr << x;
return sstr.str();
}
}

View file

@ -0,0 +1,18 @@
#pragma once
#include "Point.h"
#include <string>
class PointParser
{
public:
static std::string toString(const Point& p, std::size_t dimensions = 3, const std::string& delimiter = " ", std::size_t precision = 0);
static std::string toStringRelative(const Point& p, const Point& relativeTo, std::size_t dimensions = 3, const std::string& delimiter = " ", std::size_t precision = 0);
static std::string toString(double x, double y, double z, std::size_t dimensions = 3, const std::string& delimiter = " ", std::size_t precision = 0);
static std::string toString(double x, std::size_t precision = 0);
};